Review > Classic Predator (Predators, NECA)

There were four R-rated action/sf franchises in the 1980s that captured young Poe’s imagination: The Terminator, Aliens, Robocop, and Predator. When I was a kid, my friends and I ran around our backyards just like any other kids from decades past. However, instead of Cops and Robbers or Cowboys and Indians, my friends and I played Commandos and Aliens.

I’m not sure I could pick a favorite from among those four franchises, but there’s no question the original Predator remains one of my favorite movies, and the Predator himself one of my favorite aliens. In retrospect, the concept of making the hunter of the oft-adapted Richard Connell story “The Most Dangerous Game” an extraterrestrial seems like the most obvious thing in the world. Predator skipped the kidnapped-to-an-island scenario (later used in Predators) and instead pitted the alien against a team of U.S. commandos, thus creating the most badass, testosterone-soaked film in existence. (more…)

Review > Whiplash (Masters of the Universe Classics)

The original Whiplash figure owns a unique distinction in the annals of my lifelong toy collecting: he was one of only a precious few toys to somehow avoid being lost in all the house moves, toy trades, hand-me-downs sessions and various other instances where he might have been lost forever.* But there’s more to the story than that: for whatever reason, Whiplash seemed to retain a certain level of quality that other MOTU figures didn’t. His green plastic never faded, he never got the greasy feel and shine from decaying plastic that occurred to many figures (particularly Tri-Klops), and even his rubbery tail never got ripped or torn. Moreover, I loved his monstrous look so much that Whiplash continued working long after young Poe had moved on from MOTU; he later battled the Teenage Mutant Ninja Turtles and the X-Men, among others.

The fact is, I love Whiplash. He’s one of my favorite MOTU characters, so it’s important to realize that the nostalgia factor is pretty high on this one for me. While I really liked his Millennium update (my review), I tend to think of that figure and character not so much as an “improved” Whiplash so much as a different character entirely. (more…)

Review > Outer Space Men Alpha Waves 1 & 2 (SDCC Exclusive)

I had intended to write up a basic introduction to Glyos before writing this review, but life gets busy and for one reason or another, I was never able to get around to it. Mea culpa. You’ll recall I did a two-part interview (part 1, part 2) with Onell Design founder and Glyos creator Matt Doughty a few months back, after the announcement of the Four Horsemen‘s acquiring of the Outer Space Men license and the news that the figures would incorporate Onell Design’s “Fit Function” joint system, making them entirely compatible with all Glyos figures.

So I didn’t get around to that introduction to Glyos, but as often seems to happen these days, NoisyDVL5 over at ItsAllTrue.net took the initiative. Check out his article to find out what Glyos is all about, then come on back for my review. (more…)

Review > Orko & Prince Adam (Masters of the Universe Classics, Mattel)

There are a few toys I distinctly remember getting as a kid, and one of them was Orko. I don’t remember where we found him, but I know we brought him back to my grandparents’ house on Burton Terrace, where I revved up his ripcord on the coffee table and sent him spinning around.

Even as a kid, I recognized the fact that most of the original MOTU figures didn’t look a whole lot like their cartoon counterparts. He-Man was far more muscled, and his face didn’t look anything like the friendly Filmation character. Orko, however, actually looked like his cartoon counterpart (no, not as much as the new one, but to a degree that was about standard for toys at the time). There was something really appealing about that.

It’s interesting that Mattel chose to pair Orko with Prince Adam, because I’ve always felt the same way about both figures: they’re interesting to me because they’re “story” characters whose toys were inspired by the cartoon, rather than the other way around. To me, Orko and Prince Adam made the cartoon more real in a way a lot of the other figures didn’t.

Some fans dislike Orko, some fans out-and-out hate him as representing the more childish aspects of their favorite franchise (which, just to remind you, is called “He-Man”). Others dislike Adam for similar reasons, preferring a more barbaric He-Man who never transmogrifies into the weak, Clark Kent-like Adam.

I love them both. (more…)

Review > Young Eleanor & Little Sister (Bioshock, NECA)

Roger Ebert recently brought down quite a controversy on his head by stating his belief that videogames can never be art. It’s a surprisingly Grumpy Old Man position for someone who’s usually as reasonable as Ebert, but given his age, reputation and so forth, I guess he’s allowed a few of those.

If I were to attempt to refute his argument, though, I think the first exhibit I’d offer would be Bioshock. Created by 2K (formerly and now once again Irrational) Games and published in 2007, Bioshock is a first-person shooter that bursts the conventions of the genre by offering not just a great story (gamers had seen that before, i.e., Half-Life & Half-Life 2) and the usual great graphics, but by having an incredible, cohesive artistic vision and even introducing players to a little bit of philosophy. As I watched the opening intro to that game, and the bathysphere came up over the ridge to reveal the underwater city of Rapture, I knew Bioshock was going to be–ahem–a game-changer.

One of the game’s moral quandaries is whether to “harvest” or “rescue” the Little Sisters–corrupted little girls who have been transformed by mad scientists into living generators of ADAM, a sort of genetic mana that allows you to gain all sorts of superpowers. Protected by the iconic Big Daddies (cyborgs in giant diving suits), Little Sisters haunt the dying city of Rapture, harvesting ADAM from corpses and chattering mindlessly to their Big Daddy escorts. (more…)

Review > Mo-Larr & Skeletor (Masters of the Universe Classics, Mattel)

I’m way behind on my SDCC exclusive reviews, so I’m going to make up for it with a full week of reviews! Not everything will be SDCC-related, but most of them will.

Where to start with Mo-Larr, Eternian Dentist?

As you can see above, Mo-Larr was created for a Robot Chicken sketch. And in a surprising move, Mattel decided to make an SDCC exclusive based on the skit.

I’m trying to think of more to say on the subject, but I can’t…so on to the review, I guess! (more…)

Review > Voltromas, the Thomas the Tank Engine Transformer

This review is best read while listening to Crablouse by Lords of Acid.

When Doc Thomas isn’t cruising around town and givin’ bitches the old “what for,” he spends a lot of time online, and sometimes he comes across brilliant gems like this. Click on that link now. Seriously. Tell me that isn’t the greatest to you have ever seen, ever. Go check it out now, I’ll wait.

This thing haunted my dreams. The mere notion of two things so great combined into one amazing (though thoroughly illegal) thing made my head spin: I needed to own one. I searched high and low online, on import stores, on eBay, even asking friends in Hong Kong and Singapore to look out for me, but no luck. “Voltromas” yielded no results, nor did “Thomas the Tank Engine Voltron.” And then, I found it! Turns out “Thomas the Tank Engine Transformer” was the right combination, and then viola, purchased, and on his glorious way to me! (more…)

Review > Count Marzo (Masters of the Universe Classics, Mattel)

In the 1980s Filmation cartoon, Count Marzo appeared in three episodes, including the memorable ep “The Eternia Flower,” where the titular blossom served as a marijuana-like drug that Marzo pushed on Eternian youths. In those days, Marzo was a reedy-voiced, fey version of Shakespeare, complete with a yellow doublet and paned hose. He became something of a fan favorite simply by virtue of being a recurring, non-Skeletor villain–a rarity for the Filmation cartoon. (more…)

Review > Twitch (Deluxe, Toy Story 3)

Meet Twitch, the Insectaloid warrior, where MAN + INSECT = AWESOME! This sturdy action figure stands over five inches tall, with more than 15 points of articulation, including ferocious chomping mandibles. Use his powerful wings and impenetrable exoskeleton to evade capture! Twitch is meticulously detailed and includes his signature magical battle staff and removable chest armor. For children ages 4 and up. Other Insectaloid figures sold separately.

As a toy collector it’s rare to not know about figures months in advance before they start hitting shelves or go on sale. That is all well and good, but sometimes it’s nice to walk down the toy aisle and have something jump off the shelves that you had no idea about. I’ll be honest, I didn’t exactly have my first encounter with Twitch in a toy aisle, I found a review for him over at Michael Crawford’s site, which is probably the next best thing.

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Review > Spud Lightyear and Woody’s Tater Round Up

How does a grown-up come to collect Mr. Potato Head? I blame TV. It all started with an episode of The Pretender titled “Bomb Squad,” a.k.a. “Potato Head Blues.” Jarod, the protagonist becomes a member of a bomb squad to catch a serial bomber. One of his co-workers has a Mr. Potato Head on his desk and Jarod promises him a ton of extra parts if he helps him out. Needless to say, this little cameo helped reignite a passion that borderlines an obsession with an old childhood favorite.

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