Review > Firestorm (Jason Rusch)

The modern Firestorm (Jason Rusch) was supposed to ship with the first shipments of DC Universe Classics Wave 2, but for various reasons it was held back–not the least of which was fans appeared to want the classic Firestorm (Ronnie Raymond) more anyway.

Refresh shipments of Wave 2 are arriving in stores now, with the modern Firestorm (and nothing else). I picked one up off Toys R Us’s website, but they appear to have sold out.

When a mortally wounded Firestorm (Ronnie Raymond) fell from the sky, he cascaded Jason Rusch in atomic energies. Jason thus bonded with the “Firestorm Matrix” and gained the ability to fuse his body with others. Eventually, Jason merged with Professor Stein, original host of the Firestorm Matrix, to carry on the mantle and the mission of Firestorm…

It’s very clear Jason Rusch was the original Firestorm the Horsemen sculpted, and the Ronnie Raymond one was the actual repaint. In the comics, Raymond’s gloves were relatively small, ending at about the wrist, and had no lines on them. Rusch’s gloves go to his elbow and are marked with white lines. The Ronnie Raymond Firestorm has elbow-length yellow gloves and raised markings on his gloves (which are painted white on Rusch). Moreover, the chest markings on classic Firestorm are mostly painted on, rather than being raised as part of the sculpt, since again, the only raised parts were made for the Rusch Firestorm.

While I like both figures, I think I like the Rusch Firestorm a bit better. I don’t have any nostalgic attachment to the classic Firestorm, and the newer look is sleeker and a tad more stylish. More importantly, the sculpt serves the character better, since it was designed for him.

The paint work on Rusch is a little better, too–the yellow is a tad darker, and he has a nice wash around his torso.

Rusch didn’t have any stuck joints. All was not perfect, though; his biceps had been put on the opposite arms. I used a hair dryer to heat the arms, removed them, heated the elbows so I could pop out the pins and swapped the biceps. He’s fine now.

News round-up, 12/12/08

Review > Orion and Lightray TRU Exclusive

(Click on any photo for a hi-res version.)

Don’t you hate it when you buy a DVD right when it comes out, only for the “super special director’s cut mega edition with a free puppy and a coupon for a bikini wax” to come out for five bucks more a few months later?

Wait, that needs some set-up.

Mattel’s DC Universe Classics two-packs are finally showing up at retail. They’re a Toys ‘R Us exclusive, but so far they seem much more plentful than Walmart’s borderline-mythical wave. The four packs are: Cyborg Superman and Mongul, Batgirl (Barbara Gordon) and Azrael, Hal Jordan (first appearance) and Abin Sur, and the subject of today’s review, Orion and Lightray. The first four are re-releases of DC Super Heroes figures.

This was the only pack I was interested in. I’ve got the first four figures and didn’t feel like I needed another Hal Jordan or a figure of Abin Sur, who was alive for about five minutes in the DCU before giving his ring to Jordan. But Lightray was a brand-new figure, and while Orion is mostly a re-release of the DCUC1 figure, he has a spiffy new removable helmet–hence my labored DVD metaphor that began this review! (more…)

News round-up, 12/10/08

Wow, where did yesterday go? Anyway…

10 Questions with > The Four Horsemen

The Four Horsemen are special friends of PGPoA, having opened the site with an interview a year ago and again appearing at the sixmonth mark. As befits their special status, they get to answer ten questions instead of just five (whether this is a privilege or an extra obligation is subject to debate, but I digress).

Once again, the Horsemen have taken time out their extremely busy schedule to collectively answer ten questions from PGPoA. (more…)

A few quick observations about DCUC5

  • AmazoI’ll be doing separate reviews of each figure for OAFE, but I can already tell you I like these figures more than I expected to. This is easily the DCUC wave I was least interested in, but as action figures the characters are quite likable. I was particularly surprised by how much I like Amazo.
  • Almost every single hip on every figure was stuck. Fortunately, with a combination of the freezer trick, heating, and patience, I was able to free every stuck joint. There have been a lot of reports of breakage on DCUC figures, though, and I sometimes wonder how much of that is due to a lack of patience. I’d much rather spend an hour loosening my figures’ limbs than weeks looking for a replacement.
  • Metallo’s joints are very loose, especially his torso ball joint and the sockets in his hips. I ended up supergluing his hip sockets, though you can still pose his legs by popping out the peg and putting into the socket in a different position.
  • For the most part, the paint work on my set is very good. Only the Eradicator has a major flaw on his abdomen. And as far as I can tell, there are no incorrect limbs or feet.
  • The Eradicator loves his BluBlockers.
  • Amazo looks like a Christmas elf on steroids.

Odds n’ Ends

Apologies for the late Odds ‘n Ends today. I’m down with a bit of a cold, and it took a while to get up the energy to snap the new O&E pic.

You know the drill–feel free to add your own Odds and Ends in the comments section. (more…)